本文介绍Dialog。主要包括:DialogFragment的基本用法,以及自定义对话样式的方法。
Dialog的基本用法
建议:使用DialogFragment作为对话框的容器。DialogFragment类提供了创建对话框并管理其外观需要的所有控件,而不再需要调用Dialog的方法。
下面介绍DialogFragment的基本使用方法。
点击查看:Dialog的基本用法完整代码
1. 创建DialogFragment
public class DialogA extends DialogFragment implements DialogInterface.OnClickListener {
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setMessage(R.string.dialoga_title)
.setPositiveButton(R.string.ok, this)
.setNegativeButton(R.string.cancel, this);
return builder.create();
}
@Override
public void onClick(DialogInterface dialog, int id) {
switch(id) {
case AlertDialog.BUTTON_NEGATIVE:
Toast.makeText(getActivity(), "Negative", Toast.LENGTH_SHORT).show();
break;
case AlertDialog.BUTTON_POSITIVE:
Toast.makeText(getActivity(), "Positive", Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}
说明:自定义一个DialogFragment,并重写它的onCreateDialog()方法。
2. 调用该DialogFragment
下面是在FragmentActivity中调用该DialogFragment对话框。
public class DialogTest extends FragmentActivity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
showDialog();
}
private void showDialog() {
FragmentManager fm = getSupportFragmentManager();
DialogA dialoga = new DialogA();
dialoga.show(fm, "fragmenta");
}
}
自定义DialogFragment布局
下面介绍自定义DialogFragment的布局的方法
1. 设置布局文件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/dialoga_intro" />
<ImageView
android:id="@+id/image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/ic_action_video" />
</LinearLayout>
2. 使用布局
public class DialogA extends DialogFragment implements DialogInterface.OnClickListener {
@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
LayoutInflater inflater = getActivity().getLayoutInflater();
builder.setView(inflater.inflate(R.layout.dialoga, null))
.setMessage(R.string.dialoga_title)
.setPositiveButton(R.string.ok, this)
.setNegativeButton(R.string.cancel, this);
return builder.create();
}
@Override
public void onClick(DialogInterface dialog, int id) {
switch(id) {
case AlertDialog.BUTTON_NEGATIVE:
Toast.makeText(getActivity(), "Negative", Toast.LENGTH_SHORT).show();
break;
case AlertDialog.BUTTON_POSITIVE:
Toast.makeText(getActivity(), "Positive", Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}
DialogFragment和Activity的交互
下面介绍自定义DialogFragment和Activity交互的方法
点击查看:DialogFragment和Activity交互的完整代码
1. 定义通信接口
在DialogFragment中定义它们之间的通信接口。
public interface NoticeDialogListener {
public void onDialogPositiveClick(DialogFragment dialog);
public void onDialogNegativeClick(DialogFragment dialog);
}
// Use this instance of the interface to deliver action events
NoticeDialogListener mListener;
// Override the Fragment.onAttach() method to instantiate the NoticeDialogListener
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
// Verify that the host activity implements the callback interface
try {
// Instantiate the NoticeDialogListener so we can send events to the host
mListener = (NoticeDialogListener) activity;
} catch (ClassCastException e) {
// The activity doesn't implement the interface, throw exception
throw new ClassCastException(activity.toString()
+ " must implement NoticeDialogListener");
}
}
2. 在DialogFragment中调用该接口
@Override
public void onClick(DialogInterface dialog, int id) {
switch(id) {
case AlertDialog.BUTTON_POSITIVE:
//Toast.makeText(getActivity(), "Negative", Toast.LENGTH_SHORT).show();
mListener.onDialogPositiveClick(DialogA.this);
break;
case AlertDialog.BUTTON_NEGATIVE:
//Toast.makeText(getActivity(), "Positive", Toast.LENGTH_SHORT).show();
mListener.onDialogNegativeClick(DialogA.this);
break;
default:
break;
}
}
3. 在Activity中实现该接口
public class DialogTest extends FragmentActivity
implements DialogA.NoticeDialogListener {
...
@Override
public void onDialogPositiveClick(DialogFragment dialog) {
Toast.makeText(this, "Positive Callback", Toast.LENGTH_SHORT).show();
}
@Override
public void onDialogNegativeClick(DialogFragment dialog) {
Toast.makeText(this, "Negative Callback", Toast.LENGTH_SHORT).show();
}
}