Java多线程系列--“JUC集合”08之 LinkedBlockingQueue

本章介绍JUC包中的LinkedBlockingQueue。

目录
1. LinkedBlockingQueue介绍
2. LinkedBlockingQueue原理和数据结构
3. LinkedBlockingQueue函数列表
4. LinkedBlockingQueue源码分析(JDK1.7.0_40版本)
     4.1 创建
     4.2 添加
     4.3 取出
     4.4 遍历
5. LinkedBlockingQueue示例

1. LinkedBlockingQueue介绍

LinkedBlockingQueue是一个单向链表实现的阻塞队列。该队列按 FIFO(先进先出)排序元素,新元素插入到队列的尾部,并且队列获取操作会获得位于队列头部的元素。链接队列的吞吐量通常要高于基于数组的队列,但是在大多数并发应用程序中,其可预知的性能要低。

此外,LinkedBlockingQueue还是可选容量的(防止过度膨胀),即可以指定队列的容量。如果不指定,默认容量大小等于Integer.MAX_VALUE。

2. LinkedBlockingQueue原理和数据结构

LinkedBlockingQueue的数据结构,如下图所示:

img

说明:
(1) LinkedBlockingQueue继承于AbstractQueue,它本质上是一个FIFO(先进先出)的队列。
(2) LinkedBlockingQueue实现了BlockingQueue接口,它支持多线程并发。当多线程竞争同一个资源时,某线程获取到该资源之后,其它线程需要阻塞等待。
(3) LinkedBlockingQueue是通过单链表实现的。
     3.a) head是链表的表头。取出数据时,都是从表头head处插入。
     3.b) last是链表的表尾。新增数据时,都是从表尾last处插入。
     3.c) count是链表的实际大小,即当前链表中包含的节点个数。
     3.d) capacity是列表的容量,它是在创建链表时指定的。
     3.e) putLock是插入锁,takeLock是取出锁;notEmpty是“非空条件”,notFull是“未满条件”。通过它们对链表进行并发控制。
     LinkedBlockingQueue在实现“多线程对竞争资源的互斥访问”时,对于“插入”和“取出(删除)”操作分别使用了不同的锁。对于插入操作,通过“插入锁putLock”进行同步;对于取出操作,通过“取出锁takeLock”进行同步。
     此外,插入锁putLock和“非满条件notFull”相关联,取出锁takeLock和“非空条件notEmpty”相关联。通过notFull和notEmpty更细腻的控制锁。

-- 若某线程(线程A)要取出数据时,队列正好为空,则该线程会执行notEmpty.await()进行等待;当其它某个线程(线程B)向队列中插入了数据之后,会调用notEmpty.signal()唤醒“notEmpty上的等待线程”。此时,线程A会被唤醒从而得以继续运行。 此外,线程A在执行取操作前,会获取takeLock,在取操作执行完毕再释放takeLock。
-- 若某线程(线程H)要插入数据时,队列已满,则该线程会它执行notFull.await()进行等待;当其它某个线程(线程I)取出数据之后,会调用notFull.signal()唤醒“notFull上的等待线程”。此时,线程H就会被唤醒从而得以继续运行。 此外,线程H在执行插入操作前,会获取putLock,在插入操作执行完毕才释放putLock。

关于ReentrantLock 和 Condition的内容,可以参考之前的章节。

3. LinkedBlockingQueue函数列表

// 创建一个容量为 Integer.MAX_VALUE 的 LinkedBlockingQueue。
LinkedBlockingQueue()
// 创建一个容量是 Integer.MAX_VALUE 的 LinkedBlockingQueue,最初包含给定 collection 的元素,元素按该 collection 迭代器的遍历顺序添加。
LinkedBlockingQueue(Collection<? extends E> c)
// 创建一个具有给定(固定)容量的 LinkedBlockingQueue。
LinkedBlockingQueue(int capacity)

// 从队列彻底移除所有元素。
void clear()
// 移除此队列中所有可用的元素,并将它们添加到给定 collection 中。
int drainTo(Collection<? super E> c)
// 最多从此队列中移除给定数量的可用元素,并将这些元素添加到给定 collection 中。
int drainTo(Collection<? super E> c, int maxElements)
// 返回在队列中的元素上按适当顺序进行迭代的迭代器。
Iterator<E> iterator()
// 将指定元素插入到此队列的尾部(如果立即可行且不会超出此队列的容量),在成功时返回 true,如果此队列已满,则返回 false。
boolean offer(E e)
// 将指定元素插入到此队列的尾部,如有必要,则等待指定的时间以使空间变得可用。
boolean offer(E e, long timeout, TimeUnit unit)
// 获取但不移除此队列的头;如果此队列为空,则返回 null。
E peek()
// 获取并移除此队列的头,如果此队列为空,则返回 null。
E poll()
// 获取并移除此队列的头部,在指定的等待时间前等待可用的元素(如果有必要)。
E poll(long timeout, TimeUnit unit)
// 将指定元素插入到此队列的尾部,如有必要,则等待空间变得可用。
void put(E e)
// 返回理想情况下(没有内存和资源约束)此队列可接受并且不会被阻塞的附加元素数量。
int remainingCapacity()
// 从此队列移除指定元素的单个实例(如果存在)。
boolean remove(Object o)
// 返回队列中的元素个数。
int size()
// 获取并移除此队列的头部,在元素变得可用之前一直等待(如果有必要)。
E take()
// 返回按适当顺序包含此队列中所有元素的数组。
Object[] toArray()
// 返回按适当顺序包含此队列中所有元素的数组;返回数组的运行时类型是指定数组的运行时类型。
<T> T[] toArray(T[] a)
// 返回此 collection 的字符串表示形式。
String toString()

4. LinkedBlockingQueue源码分析(JDK1.7.0_40版本)

LinkedBlockingQueue.java的完整源码如下:

package java.util.concurrent;

import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import java.util.AbstractQueue;
import java.util.Collection;
import java.util.Iterator;
import java.util.NoSuchElementException;

/**
 * An optionally-bounded {@linkplain BlockingQueue blocking queue} based on
 * linked nodes.
 * This queue orders elements FIFO (first-in-first-out).
 * The <em>head</em> of the queue is that element that has been on the
 * queue the longest time.
 * The <em>tail</em> of the queue is that element that has been on the
 * queue the shortest time. New elements
 * are inserted at the tail of the queue, and the queue retrieval
 * operations obtain elements at the head of the queue.
 * Linked queues typically have higher throughput than array-based queues but
 * less predictable performance in most concurrent applications.
 *
 * <p> The optional capacity bound constructor argument serves as a
 * way to prevent excessive queue expansion. The capacity, if unspecified,
 * is equal to {@link Integer#MAX_VALUE}.  Linked nodes are
 * dynamically created upon each insertion unless this would bring the
 * queue above capacity.
 *
 * <p>This class and its iterator implement all of the
 * <em>optional</em> methods of the {@link Collection} and {@link
 * Iterator} interfaces.
 *
 * <p>This class is a member of the
 * <a href="{@docRoot}/../technotes/guides/collections/index.html">
 * Java Collections Framework</a>.
 *
 * @since 1.5
 * @author Doug Lea
 * @param <E> the type of elements held in this collection
 *
 */
public class LinkedBlockingQueue<E> extends AbstractQueue<E>
        implements BlockingQueue<E>, java.io.Serializable {
    private static final long serialVersionUID = -6903933977591709194L;

    /*
     * A variant of the "two lock queue" algorithm.  The putLock gates
     * entry to put (and offer), and has an associated condition for
     * waiting puts.  Similarly for the takeLock.  The "count" field
     * that they both rely on is maintained as an atomic to avoid
     * needing to get both locks in most cases. Also, to minimize need
     * for puts to get takeLock and vice-versa, cascading notifies are
     * used. When a put notices that it has enabled at least one take,
     * it signals taker. That taker in turn signals others if more
     * items have been entered since the signal. And symmetrically for
     * takes signalling puts. Operations such as remove(Object) and
     * iterators acquire both locks.
     *
     * Visibility between writers and readers is provided as follows:
     *
     * Whenever an element is enqueued, the putLock is acquired and
     * count updated.  A subsequent reader guarantees visibility to the
     * enqueued Node by either acquiring the putLock (via fullyLock)
     * or by acquiring the takeLock, and then reading n = count.get();
     * this gives visibility to the first n items.
     *
     * To implement weakly consistent iterators, it appears we need to
     * keep all Nodes GC-reachable from a predecessor dequeued Node.
     * That would cause two problems:
     * - allow a rogue Iterator to cause unbounded memory retention
     * - cause cross-generational linking of old Nodes to new Nodes if
     *   a Node was tenured while live, which generational GCs have a
     *   hard time dealing with, causing repeated major collections.
     * However, only non-deleted Nodes need to be reachable from
     * dequeued Nodes, and reachability does not necessarily have to
     * be of the kind understood by the GC.  We use the trick of
     * linking a Node that has just been dequeued to itself.  Such a
     * self-link implicitly means to advance to head.next.
     */

    /**
     * Linked list node class
     */
    static class Node<E> {
        E item;

        /**
         * One of:
         * - the real successor Node
         * - this Node, meaning the successor is head.next
         * - null, meaning there is no successor (this is the last node)
         */
        Node<E> next;

        Node(E x) { item = x; }
    }

    /** The capacity bound, or Integer.MAX_VALUE if none */
    private final int capacity;

    /** Current number of elements */
    private final AtomicInteger count = new AtomicInteger(0);

    /**
     * Head of linked list.
     * Invariant: head.item == null
     */
    private transient Node<E> head;

    /**
     * Tail of linked list.
     * Invariant: last.next == null
     */
    private transient Node<E> last;

    /** Lock held by take, poll, etc */
    private final ReentrantLock takeLock = new ReentrantLock();

    /** Wait queue for waiting takes */
    private final Condition notEmpty = takeLock.newCondition();

    /** Lock held by put, offer, etc */
    private final ReentrantLock putLock = new ReentrantLock();

    /** Wait queue for waiting puts */
    private final Condition notFull = putLock.newCondition();

    /**
     * Signals a waiting take. Called only from put/offer (which do not
     * otherwise ordinarily lock takeLock.)
     */
    private void signalNotEmpty() {
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lock();
        try {
            notEmpty.signal();
        } finally {
            takeLock.unlock();
        }
    }

    /**
     * Signals a waiting put. Called only from take/poll.
     */
    private void signalNotFull() {
        final ReentrantLock putLock = this.putLock;
        putLock.lock();
        try {
            notFull.signal();
        } finally {
            putLock.unlock();
        }
    }

    /**
     * Links node at end of queue.
     *
     * @param node the node
     */
    private void enqueue(Node<E> node) {
        // assert putLock.isHeldByCurrentThread();
        // assert last.next == null;
        last = last.next = node;
    }

    /**
     * Removes a node from head of queue.
     *
     * @return the node
     */
    private E dequeue() {
        // assert takeLock.isHeldByCurrentThread();
        // assert head.item == null;
        Node<E> h = head;
        Node<E> first = h.next;
        h.next = h; // help GC
        head = first;
        E x = first.item;
        first.item = null;
        return x;
    }

    /**
     * Lock to prevent both puts and takes.
     */
    void fullyLock() {
        putLock.lock();
        takeLock.lock();
    }

    /**
     * Unlock to allow both puts and takes.
     */
    void fullyUnlock() {
        takeLock.unlock();
        putLock.unlock();
    }

//     /**
//      * Tells whether both locks are held by current thread.
//      */
//     boolean isFullyLocked() {
//         return (putLock.isHeldByCurrentThread() &&
//                 takeLock.isHeldByCurrentThread());
//     }

    /**
     * Creates a {@code LinkedBlockingQueue} with a capacity of
     * {@link Integer#MAX_VALUE}.
     */
    public LinkedBlockingQueue() {
        this(Integer.MAX_VALUE);
    }

    /**
     * Creates a {@code LinkedBlockingQueue} with the given (fixed) capacity.
     *
     * @param capacity the capacity of this queue
     * @throws IllegalArgumentException if {@code capacity} is not greater
     *         than zero
     */
    public LinkedBlockingQueue(int capacity) {
        if (capacity <= 0) throw new IllegalArgumentException();
        this.capacity = capacity;
        last = head = new Node<E>(null);
    }

    /**
     * Creates a {@code LinkedBlockingQueue} with a capacity of
     * {@link Integer#MAX_VALUE}, initially containing the elements of the
     * given collection,
     * added in traversal order of the collection's iterator.
     *
     * @param c the collection of elements to initially contain
     * @throws NullPointerException if the specified collection or any
     *         of its elements are null
     */
    public LinkedBlockingQueue(Collection<? extends E> c) {
        this(Integer.MAX_VALUE);
        final ReentrantLock putLock = this.putLock;
        putLock.lock(); // Never contended, but necessary for visibility
        try {
            int n = 0;
            for (E e : c) {
                if (e == null)
                    throw new NullPointerException();
                if (n == capacity)
                    throw new IllegalStateException("Queue full");
                enqueue(new Node<E>(e));
                ++n;
            }
            count.set(n);
        } finally {
            putLock.unlock();
        }
    }


    // this doc comment is overridden to remove the reference to collections
    // greater in size than Integer.MAX_VALUE
    /**
     * Returns the number of elements in this queue.
     *
     * @return the number of elements in this queue
     */
    public int size() {
        return count.get();
    }

    // this doc comment is a modified copy of the inherited doc comment,
    // without the reference to unlimited queues.
    /**
     * Returns the number of additional elements that this queue can ideally
     * (in the absence of memory or resource constraints) accept without
     * blocking. This is always equal to the initial capacity of this queue
     * less the current {@code size} of this queue.
     *
     * <p>Note that you <em>cannot</em> always tell if an attempt to insert
     * an element will succeed by inspecting {@code remainingCapacity}
     * because it may be the case that another thread is about to
     * insert or remove an element.
     */
    public int remainingCapacity() {
        return capacity - count.get();
    }

    /**
     * Inserts the specified element at the tail of this queue, waiting if
     * necessary for space to become available.
     *
     * @throws InterruptedException {@inheritDoc}
     * @throws NullPointerException {@inheritDoc}
     */
    public void put(E e) throws InterruptedException {
        if (e == null) throw new NullPointerException();
        // Note: convention in all put/take/etc is to preset local var
        // holding count negative to indicate failure unless set.
        int c = -1;
        Node<E> node = new Node(e);
        final ReentrantLock putLock = this.putLock;
        final AtomicInteger count = this.count;
        putLock.lockInterruptibly();
        try {
            /*
             * Note that count is used in wait guard even though it is
             * not protected by lock. This works because count can
             * only decrease at this point (all other puts are shut
             * out by lock), and we (or some other waiting put) are
             * signalled if it ever changes from capacity. Similarly
             * for all other uses of count in other wait guards.
             */
            while (count.get() == capacity) {
                notFull.await();
            }
            enqueue(node);
            c = count.getAndIncrement();
            if (c + 1 < capacity)
                notFull.signal();
        } finally {
            putLock.unlock();
        }
        if (c == 0)
            signalNotEmpty();
    }

    /**
     * Inserts the specified element at the tail of this queue, waiting if
     * necessary up to the specified wait time for space to become available.
     *
     * @return {@code true} if successful, or {@code false} if
     *         the specified waiting time elapses before space is available.
     * @throws InterruptedException {@inheritDoc}
     * @throws NullPointerException {@inheritDoc}
     */
    public boolean offer(E e, long timeout, TimeUnit unit)
        throws InterruptedException {

        if (e == null) throw new NullPointerException();
        long nanos = unit.toNanos(timeout);
        int c = -1;
        final ReentrantLock putLock = this.putLock;
        final AtomicInteger count = this.count;
        putLock.lockInterruptibly();
        try {
            while (count.get() == capacity) {
                if (nanos <= 0)
                    return false;
                nanos = notFull.awaitNanos(nanos);
            }
            enqueue(new Node<E>(e));
            c = count.getAndIncrement();
            if (c + 1 < capacity)
                notFull.signal();
        } finally {
            putLock.unlock();
        }
        if (c == 0)
            signalNotEmpty();
        return true;
    }

    /**
     * Inserts the specified element at the tail of this queue if it is
     * possible to do so immediately without exceeding the queue's capacity,
     * returning {@code true} upon success and {@code false} if this queue
     * is full.
     * When using a capacity-restricted queue, this method is generally
     * preferable to method {@link BlockingQueue#add add}, which can fail to
     * insert an element only by throwing an exception.
     *
     * @throws NullPointerException if the specified element is null
     */
    public boolean offer(E e) {
        if (e == null) throw new NullPointerException();
        final AtomicInteger count = this.count;
        if (count.get() == capacity)
            return false;
        int c = -1;
        Node<E> node = new Node(e);
        final ReentrantLock putLock = this.putLock;
        putLock.lock();
        try {
            if (count.get() < capacity) {
                enqueue(node);
                c = count.getAndIncrement();
                if (c + 1 < capacity)
                    notFull.signal();
            }
        } finally {
            putLock.unlock();
        }
        if (c == 0)
            signalNotEmpty();
        return c >= 0;
    }


    public E take() throws InterruptedException {
        E x;
        int c = -1;
        final AtomicInteger count = this.count;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lockInterruptibly();
        try {
            while (count.get() == 0) {
                notEmpty.await();
            }
            x = dequeue();
            c = count.getAndDecrement();
            if (c > 1)
                notEmpty.signal();
        } finally {
            takeLock.unlock();
        }
        if (c == capacity)
            signalNotFull();
        return x;
    }

    public E poll(long timeout, TimeUnit unit) throws InterruptedException {
        E x = null;
        int c = -1;
        long nanos = unit.toNanos(timeout);
        final AtomicInteger count = this.count;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lockInterruptibly();
        try {
            while (count.get() == 0) {
                if (nanos <= 0)
                    return null;
                nanos = notEmpty.awaitNanos(nanos);
            }
            x = dequeue();
            c = count.getAndDecrement();
            if (c > 1)
                notEmpty.signal();
        } finally {
            takeLock.unlock();
        }
        if (c == capacity)
            signalNotFull();
        return x;
    }

    public E poll() {
        final AtomicInteger count = this.count;
        if (count.get() == 0)
            return null;
        E x = null;
        int c = -1;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lock();
        try {
            if (count.get() > 0) {
                x = dequeue();
                c = count.getAndDecrement();
                if (c > 1)
                    notEmpty.signal();
            }
        } finally {
            takeLock.unlock();
        }
        if (c == capacity)
            signalNotFull();
        return x;
    }

    public E peek() {
        if (count.get() == 0)
            return null;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lock();
        try {
            Node<E> first = head.next;
            if (first == null)
                return null;
            else
                return first.item;
        } finally {
            takeLock.unlock();
        }
    }

    /**
     * Unlinks interior Node p with predecessor trail.
     */
    void unlink(Node<E> p, Node<E> trail) {
        // assert isFullyLocked();
        // p.next is not changed, to allow iterators that are
        // traversing p to maintain their weak-consistency guarantee.
        p.item = null;
        trail.next = p.next;
        if (last == p)
            last = trail;
        if (count.getAndDecrement() == capacity)
            notFull.signal();
    }

    /**
     * Removes a single instance of the specified element from this queue,
     * if it is present.  More formally, removes an element {@code e} such
     * that {@code o.equals(e)}, if this queue contains one or more such
     * elements.
     * Returns {@code true} if this queue contained the specified element
     * (or equivalently, if this queue changed as a result of the call).
     *
     * @param o element to be removed from this queue, if present
     * @return {@code true} if this queue changed as a result of the call
     */
    public boolean remove(Object o) {
        if (o == null) return false;
        fullyLock();
        try {
            for (Node<E> trail = head, p = trail.next;
                 p != null;
                 trail = p, p = p.next) {
                if (o.equals(p.item)) {
                    unlink(p, trail);
                    return true;
                }
            }
            return false;
        } finally {
            fullyUnlock();
        }
    }

    /**
     * Returns {@code true} if this queue contains the specified element.
     * More formally, returns {@code true} if and only if this queue contains
     * at least one element {@code e} such that {@code o.equals(e)}.
     *
     * @param o object to be checked for containment in this queue
     * @return {@code true} if this queue contains the specified element
     */
    public boolean contains(Object o) {
        if (o == null) return false;
        fullyLock();
        try {
            for (Node<E> p = head.next; p != null; p = p.next)
                if (o.equals(p.item))
                    return true;
            return false;
        } finally {
            fullyUnlock();
        }
    }

    /**
     * Returns an array containing all of the elements in this queue, in
     * proper sequence.
     *
     * <p>The returned array will be "safe" in that no references to it are
     * maintained by this queue.  (In other words, this method must allocate
     * a new array).  The caller is thus free to modify the returned array.
     *
     * <p>This method acts as bridge between array-based and collection-based
     * APIs.
     *
     * @return an array containing all of the elements in this queue
     */
    public Object[] toArray() {
        fullyLock();
        try {
            int size = count.get();
            Object[] a = new Object[size];
            int k = 0;
            for (Node<E> p = head.next; p != null; p = p.next)
                a[k++] = p.item;
            return a;
        } finally {
            fullyUnlock();
        }
    }

    /**
     * Returns an array containing all of the elements in this queue, in
     * proper sequence; the runtime type of the returned array is that of
     * the specified array.  If the queue fits in the specified array, it
     * is returned therein.  Otherwise, a new array is allocated with the
     * runtime type of the specified array and the size of this queue.
     *
     * <p>If this queue fits in the specified array with room to spare
     * (i.e., the array has more elements than this queue), the element in
     * the array immediately following the end of the queue is set to
     * {@code null}.
     *
     * <p>Like the {@link #toArray()} method, this method acts as bridge between
     * array-based and collection-based APIs.  Further, this method allows
     * precise control over the runtime type of the output array, and may,
     * under certain circumstances, be used to save allocation costs.
     *
     * <p>Suppose {@code x} is a queue known to contain only strings.
     * The following code can be used to dump the queue into a newly
     * allocated array of {@code String}:
     *
     * <pre>
     *     String[] y = x.toArray(new String[0]);</pre>
     *
     * Note that {@code toArray(new Object[0])} is identical in function to
     * {@code toArray()}.
     *
     * @param a the array into which the elements of the queue are to
     *          be stored, if it is big enough; otherwise, a new array of the
     *          same runtime type is allocated for this purpose
     * @return an array containing all of the elements in this queue
     * @throws ArrayStoreException if the runtime type of the specified array
     *         is not a supertype of the runtime type of every element in
     *         this queue
     * @throws NullPointerException if the specified array is null
     */
    @SuppressWarnings("unchecked")
    public <T> T[] toArray(T[] a) {
        fullyLock();
        try {
            int size = count.get();
            if (a.length < size)
                a = (T[])java.lang.reflect.Array.newInstance
                    (a.getClass().getComponentType(), size);

            int k = 0;
            for (Node<E> p = head.next; p != null; p = p.next)
                a[k++] = (T)p.item;
            if (a.length > k)
                a[k] = null;
            return a;
        } finally {
            fullyUnlock();
        }
    }

    public String toString() {
        fullyLock();
        try {
            Node<E> p = head.next;
            if (p == null)
                return "[]";

            StringBuilder sb = new StringBuilder();
            sb.append('[');
            for (;;) {
                E e = p.item;
                sb.append(e == this ? "(this Collection)" : e);
                p = p.next;
                if (p == null)
                    return sb.append(']').toString();
                sb.append(',').append(' ');
            }
        } finally {
            fullyUnlock();
        }
    }

    /**
     * Atomically removes all of the elements from this queue.
     * The queue will be empty after this call returns.
     */
    public void clear() {
        fullyLock();
        try {
            for (Node<E> p, h = head; (p = h.next) != null; h = p) {
                h.next = h;
                p.item = null;
            }
            head = last;
            // assert head.item == null && head.next == null;
            if (count.getAndSet(0) == capacity)
                notFull.signal();
        } finally {
            fullyUnlock();
        }
    }

    /**
     * @throws UnsupportedOperationException {@inheritDoc}
     * @throws ClassCastException            {@inheritDoc}
     * @throws NullPointerException          {@inheritDoc}
     * @throws IllegalArgumentException      {@inheritDoc}
     */
    public int drainTo(Collection<? super E> c) {
        return drainTo(c, Integer.MAX_VALUE);
    }

    /**
     * @throws UnsupportedOperationException {@inheritDoc}
     * @throws ClassCastException            {@inheritDoc}
     * @throws NullPointerException          {@inheritDoc}
     * @throws IllegalArgumentException      {@inheritDoc}
     */
    public int drainTo(Collection<? super E> c, int maxElements) {
        if (c == null)
            throw new NullPointerException();
        if (c == this)
            throw new IllegalArgumentException();
        boolean signalNotFull = false;
        final ReentrantLock takeLock = this.takeLock;
        takeLock.lock();
        try {
            int n = Math.min(maxElements, count.get());
            // count.get provides visibility to first n Nodes
            Node<E> h = head;
            int i = 0;
            try {
                while (i < n) {
                    Node<E> p = h.next;
                    c.add(p.item);
                    p.item = null;
                    h.next = h;
                    h = p;
                    ++i;
                }
                return n;
            } finally {
                // Restore invariants even if c.add() threw
                if (i > 0) {
                    // assert h.item == null;
                    head = h;
                    signalNotFull = (count.getAndAdd(-i) == capacity);
                }
            }
        } finally {
            takeLock.unlock();
            if (signalNotFull)
                signalNotFull();
        }
    }

    /**
     * Returns an iterator over the elements in this queue in proper sequence.
     * The elements will be returned in order from first (head) to last (tail).
     *
     * <p>The returned iterator is a "weakly consistent" iterator that
     * will never throw {@link java.util.ConcurrentModificationException
     * ConcurrentModificationException}, and guarantees to traverse
     * elements as they existed upon construction of the iterator, and
     * may (but is not guaranteed to) reflect any modifications
     * subsequent to construction.
     *
     * @return an iterator over the elements in this queue in proper sequence
     */
    public Iterator<E> iterator() {
      return new Itr();
    }

    private class Itr implements Iterator<E> {
        /*
         * Basic weakly-consistent iterator.  At all times hold the next
         * item to hand out so that if hasNext() reports true, we will
         * still have it to return even if lost race with a take etc.
         */
        private Node<E> current;
        private Node<E> lastRet;
        private E currentElement;

        Itr() {
            fullyLock();
            try {
                current = head.next;
                if (current != null)
                    currentElement = current.item;
            } finally {
                fullyUnlock();
            }
        }

        public boolean hasNext() {
            return current != null;
        }

        /**
         * Returns the next live successor of p, or null if no such.
         *
         * Unlike other traversal methods, iterators need to handle both:
         * - dequeued nodes (p.next == p)
         * - (possibly multiple) interior removed nodes (p.item == null)
         */
        private Node<E> nextNode(Node<E> p) {
            for (;;) {
                Node<E> s = p.next;
                if (s == p)
                    return head.next;
                if (s == null || s.item != null)
                    return s;
                p = s;
            }
        }

        public E next() {
            fullyLock();
            try {
                if (current == null)
                    throw new NoSuchElementException();
                E x = currentElement;
                lastRet = current;
                current = nextNode(current);
                currentElement = (current == null) ? null : current.item;
                return x;
            } finally {
                fullyUnlock();
            }
        }

        public void remove() {
            if (lastRet == null)
                throw new IllegalStateException();
            fullyLock();
            try {
                Node<E> node = lastRet;
                lastRet = null;
                for (Node<E> trail = head, p = trail.next;
                     p != null;
                     trail = p, p = p.next) {
                    if (p == node) {
                        unlink(p, trail);
                        break;
                    }
                }
            } finally {
                fullyUnlock();
            }
        }
    }

    /**
     * Save the state to a stream (that is, serialize it).
     *
     * @serialData The capacity is emitted (int), followed by all of
     * its elements (each an {@code Object}) in the proper order,
     * followed by a null
     * @param s the stream
     */
    private void writeObject(java.io.ObjectOutputStream s)
        throws java.io.IOException {

        fullyLock();
        try {
            // Write out any hidden stuff, plus capacity
            s.defaultWriteObject();

            // Write out all elements in the proper order.
            for (Node<E> p = head.next; p != null; p = p.next)
                s.writeObject(p.item);

            // Use trailing null as sentinel
            s.writeObject(null);
        } finally {
            fullyUnlock();
        }
    }

    /**
     * Reconstitute this queue instance from a stream (that is,
     * deserialize it).
     *
     * @param s the stream
     */
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException {
        // Read in capacity, and any hidden stuff
        s.defaultReadObject();

        count.set(0);
        last = head = new Node<E>(null);

        // Read in all elements and place in queue
        for (;;) {
            @SuppressWarnings("unchecked")
            E item = (E)s.readObject();
            if (item == null)
                break;
            add(item);
        }
    }
}

下面从LinkedBlockingQueue的创建,添加,删除,遍历这几个方面对它进行分析。

4.1 创建

下面以LinkedBlockingQueue(int capacity)来进行说明。

public LinkedBlockingQueue(int capacity) {
    if (capacity <= 0) throw new IllegalArgumentException();
    this.capacity = capacity;
    last = head = new Node<E>(null);
}

说明:
(01) capacity是“链式阻塞队列”的容量。
(02) head和last是“链式阻塞队列”的首节点和尾节点。它们在LinkedBlockingQueue中的声明如下:

// 容量
private final int capacity;
// 当前数量
private final AtomicInteger count = new AtomicInteger(0);
private transient Node<E> head; // 链表的表头
private transient Node<E> last; // 链表的表尾
// 用于控制“删除元素”的互斥锁takeLock 和 锁对应的“非空条件”notEmpty
private final ReentrantLock takeLock = new ReentrantLock();
private final Condition notEmpty = takeLock.newCondition();
// 用于控制“添加元素”的互斥锁putLock 和 锁对应的“非满条件”notFull
private final ReentrantLock putLock = new ReentrantLock();
private final Condition notFull = putLock.newCondition();

链表的节点定义如下:

static class Node<E> {
    E item;         // 数据
    Node<E> next;   // 下一个节点的指针

    Node(E x) { item = x; }
}

4.2 添加

下面以offer(E e)为例,对LinkedBlockingQueue的添加方法进行说明。

public boolean offer(E e) {
    if (e == null) throw new NullPointerException();
    // 如果“队列已满”,则返回false,表示插入失败。
    final AtomicInteger count = this.count;
    if (count.get() == capacity)
        return false;
    int c = -1;
    // 新建“节点e”
    Node<E> node = new Node(e);
    final ReentrantLock putLock = this.putLock;
    // 获取“插入锁putLock”
    putLock.lock();
    try {
        // 再次对“队列是不是满”的进行判断。
        // 若“队列未满”,则插入节点。
        if (count.get() < capacity) {
            // 插入节点
            enqueue(node);
            // 将“当前节点数量”+1,并返回“原始的数量”
            c = count.getAndIncrement();
            // 如果在插入元素之后,队列仍然未满,则唤醒notFull上的等待线程。
            if (c + 1 < capacity)
                notFull.signal();
        }
    } finally {
        // 释放“插入锁putLock”
        putLock.unlock();
    }
    // 如果在插入节点前,队列为空;则插入节点后,唤醒notEmpty上的等待线程
    if (c == 0)
        signalNotEmpty();
    return c >= 0;
}

说明:offer()的作用很简单,就是将元素E添加到队列的末尾。

enqueue()的源码如下:

private void enqueue(Node<E> node) {
    // assert putLock.isHeldByCurrentThread();
    // assert last.next == null;
    last = last.next = node;
}

enqueue()的作用是将node添加到队列末尾,并设置node为新的尾节点!

signalNotEmpty()的源码如下:

private void signalNotEmpty() {
    final ReentrantLock takeLock = this.takeLock;
    takeLock.lock();
    try {
        notEmpty.signal();
    } finally {
        takeLock.unlock();
    }
}

signalNotEmpty()的作用是唤醒notEmpty上的等待线程。

4.3 取出

下面以take()为例,对LinkedBlockingQueue的取出方法进行说明。

public E take() throws InterruptedException {
    E x;
    int c = -1;
    final AtomicInteger count = this.count;
    final ReentrantLock takeLock = this.takeLock;
    // 获取“取出锁”,若当前线程是中断状态,则抛出InterruptedException异常
    takeLock.lockInterruptibly();
    try {
        // 若“队列为空”,则一直等待。
        while (count.get() == 0) {
            notEmpty.await();
        }
        // 取出元素
        x = dequeue();
        // 取出元素之后,将“节点数量”-1;并返回“原始的节点数量”。
        c = count.getAndDecrement();
        if (c > 1)
            notEmpty.signal();
    } finally {
        // 释放“取出锁”
        takeLock.unlock();
    }
    // 如果在“取出元素之前”,队列是满的;则在取出元素之后,唤醒notFull上的等待线程。
    if (c == capacity)
        signalNotFull();
    return x;
}

说明:take()的作用是取出并返回队列的头。若队列为空,则一直等待。

dequeue()的源码如下:

private E dequeue() {
    // assert takeLock.isHeldByCurrentThread();
    // assert head.item == null;
    Node<E> h = head;
    Node<E> first = h.next;
    h.next = h; // help GC
    head = first;
    E x = first.item;
    first.item = null;
    return x;
}

dequeue()的作用就是删除队列的头节点,并将表头指向“原头节点的下一个节点”。

signalNotFull()的源码如下:

private void signalNotFull() {
    final ReentrantLock putLock = this.putLock;
    putLock.lock();
    try {
        notFull.signal();
    } finally {
        putLock.unlock();
    }
}

signalNotFull()的作用就是唤醒notFull上的等待线程。

4.4 遍历

下面对LinkedBlockingQueue的遍历方法进行说明。

public Iterator<E> iterator() {
  return new Itr();
}

iterator()实际上是返回一个Iter对象。

Itr类的定义如下:

private class Itr implements Iterator<E> {
    // 当前节点
    private Node<E> current;
    // 上一次返回的节点
    private Node<E> lastRet;
    // 当前节点对应的值
    private E currentElement;

    Itr() {
        // 同时获取“插入锁putLock” 和 “取出锁takeLock”
        fullyLock();
        try {
            // 设置“当前元素”为“队列表头的下一节点”,即为队列的第一个有效节点
            current = head.next;
            if (current != null)
                currentElement = current.item;
        } finally {
            // 释放“插入锁putLock” 和 “取出锁takeLock”
            fullyUnlock();
        }
    }

    // 返回“下一个节点是否为null”
    public boolean hasNext() {
        return current != null;
    }

    private Node<E> nextNode(Node<E> p) {
        for (;;) {
            Node<E> s = p.next;
            if (s == p)
                return head.next;
            if (s == null || s.item != null)
                return s;
            p = s;
        }
    }

    // 返回下一个节点
    public E next() {
        fullyLock();
        try {
            if (current == null)
                throw new NoSuchElementException();
            E x = currentElement;
            lastRet = current;
            current = nextNode(current);
            currentElement = (current == null) ? null : current.item;
            return x;
        } finally {
            fullyUnlock();
        }
    }

    // 删除下一个节点
    public void remove() {
        if (lastRet == null)
            throw new IllegalStateException();
        fullyLock();
        try {
            Node<E> node = lastRet;
            lastRet = null;
            for (Node<E> trail = head, p = trail.next;
                 p != null;
                 trail = p, p = p.next) {
                if (p == node) {
                    unlink(p, trail);
                    break;
                }
            }
        } finally {
            fullyUnlock();
        }
    }
}

5. LinkedBlockingQueue示例

import java.util.*;
import java.util.concurrent.*;

/*
 *   LinkedBlockingQueue是“线程安全”的队列,而LinkedList是非线程安全的。
 *
 *   下面是“多个线程同时操作并且遍历queue”的示例
 *   (01) 当queue是LinkedBlockingQueue对象时,程序能正常运行。
 *   (02) 当queue是LinkedList对象时,程序会产生ConcurrentModificationException异常。
 *
 * @author skywang
 */
public class LinkedBlockingQueueDemo1 {

    // TODO: queue是LinkedList对象时,程序会出错。
    //private static Queue<String> queue = new LinkedList<String>();
    private static Queue<String> queue = new LinkedBlockingQueue<String>();
    public static void main(String[] args) {

        // 同时启动两个线程对queue进行操作!
        new MyThread("ta").start();
        new MyThread("tb").start();
    }

    private static void printAll() {
        String value;
        Iterator iter = queue.iterator();
        while(iter.hasNext()) {
            value = (String)iter.next();
            System.out.print(value+", ");
        }
        System.out.println();
    }

    private static class MyThread extends Thread {
        MyThread(String name) {
            super(name);
        }
        @Override
        public void run() {
                int i = 0;
            while (i++ < 6) {
                // “线程名” + "-" + "序号"
                String val = Thread.currentThread().getName()+i;
                queue.add(val);
                // 通过“Iterator”遍历queue。
                printAll();
            }
        }
    }
}

(某一次)运行结果:

tb1, ta1, 
tb1, ta1, ta2, 
tb1, ta1, ta2, ta3, 
tb1, ta1, ta2, ta3, ta4, 
tb1, ta1, tb1, ta2, ta1, ta3, ta2, ta4, ta3, ta5, 
ta4, tb1, ta5, ta1, ta6, 
ta2, tb1, ta3, ta1, ta4, ta2, ta5, ta3, ta6, ta4, tb2, 
ta5, ta6, tb2, 
tb1, ta1, ta2, ta3, ta4, ta5, ta6, tb2, tb3, 
tb1, ta1, ta2, ta3, ta4, ta5, ta6, tb2, tb3, tb4, 
tb1, ta1, ta2, ta3, ta4, ta5, ta6, tb2, tb3, tb4, tb5, 
tb1, ta1, ta2, ta3, ta4, ta5, ta6, tb2, tb3, tb4, tb5, tb6,

结果说明:
示例程序中,启动两个线程(线程ta和线程tb)分别对LinkedBlockingQueue进行操作。以线程ta而言,它会先获取“线程名”+“序号”,然后将该字符串添加到LinkedBlockingQueue中;接着,遍历并输出LinkedBlockingQueue中的全部元素。 线程tb的操作和线程ta一样,只不过线程tb的名字和线程ta的名字不同。
当queue是LinkedBlockingQueue对象时,程序能正常运行。如果将queue改为LinkedList时,程序会产生ConcurrentModificationException异常。

by skywang
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